#include "InfectedDetails.h"

namespace GPUCC
{
	InfectedDetails::InfectedDetails()
	{
	}
	
	InfectedDetails::InfectedDetails(const std::string& Path, const std::string& Signature) : m_Path(Path), m_Signature(Signature)
	{
	}

	InfectedDetails::~InfectedDetails()
	{
	}

	const std::string& InfectedDetails::GetPath()
	{
		return (this->m_Path);
	}

	void InfectedDetails::SetPath(std::string Path)
	{
		this->m_Path = Path;
	}

	const std::string& InfectedDetails::GetSignature()
	{
		return (this->m_Signature);
	}

	void InfectedDetails::GetSignature(std::string Signature)
	{
		this->m_Signature = Signature;
	}
}